Large City: Kad Vecoti-lurt

Kad Vecoti-lurt

Kad Vecoti-lurt
Example Gnoll architecture.
StatePelala
ProvenceNgelágemim Principality
RegionKtöl-awiu Savannah
Founded1427
Community LeaderLord Zlèsê
Area58 km2 (23 mi2)
Average Yearly Temp4°C (39°F)
Average Elevation1226 m (4022 ft)
Average Yearly Precipitation205 cm/y (80 in/y)
Population13884
Population Density239 people per km2 (603 people per mi2)
Town AuraWild Magic
Naming
Native nameKad Vecoti-lurt
Pronunciation/lɑˈmɑ/ /lurt/
Direct Translation[warm] [clue]
Translation[Not Yet Translated]

Kad Vecoti-lurt (/lɑˈmɑ/ /lurt/ [warm] [clue]) is a subtropical Large City located in the Ngelágemim Principality of the Pelala.

The name Kad Vecoti-lurt is derived from the Goblin language, as Kad Vecoti-lurt was founded by Oka, who was culturaly Gnoll.

Climate

Kad Vecoti-lurt has a yearly average temperature of 4°C (39°F), with its average temperature during the summer being a freezing 0°C (32°F) and its average temperature during the winter being a cold 9°C (48°F). Kad Vecoti-lurt receives an average of 205 cm/y (80 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Kad Vecoti-lurt covers an area of nearly 58 km2 (23 mi2), and an average elevation of 1226 m (4022 ft) above sea level.

Overview

Kad Vecoti-lurt was founded durring the early 15th century in summer of the year 1427, by Oka. The establishment of Kad Vecoti-lurt suffered from many setbacks, delays, and obsticles, most notably a group of Kad Vecoti-lurt which required millitary assistance exterminate before the community could finish being built.

Kad Vecoti-lurt was built using the conventions of Gnoll durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Kad Vecoti-lurt is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kad Vecoti-lurt is buildings are located arround a single crampt paverstone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. The Ragnarock-era relics has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look around Kad Vecoti-lurt gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Kad Vecoti-lurt brings to mind.

Civic Infrastructure

Kad Vecoti-lurt possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Kad Vecoti-lurt has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kad Vecoti-lurt has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Vecoti-lurt. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Vecoti-lurt's parks.

Kad Vecoti-lurt has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Vecoti-lurt.

Kad Vecoti-lurt has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kad Vecoti-lurt has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kad Vecoti-lurt has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kad Vecoti-lurt has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kad Vecoti-lurt has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Vecoti-lurt has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Vecoti-lurt has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Vecoti-lurt's public wards, blessings, and other arcane systems.

Kad Vecoti-lurt has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Kad Vecoti-lurt possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Vecoti-lurt's grid is powered by an arcane means.

Kad Vecoti-lurt's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Kad Vecoti-lurt has a first rate hospital which caters to anyone in need of long term medical care.

Kad Vecoti-lurt has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Vecoti-lurt's natural decorations nor waterways.

Kad Vecoti-lurt has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kad Vecoti-lurt has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kad Vecoti-lurt has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Kad Vecoti-lurt's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.

Kad Vecoti-lurt's town hall was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

Due to the actions of local Kami, summer is long in Kad Vecoti-lurt.

The Fogwarden near Kad Vecoti-lurt are known to be more aggressive than normal.

Kad Vecoti-lurt's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Abjuration energies of tier 3 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 28
  • Farmers: 44
  • Farm Laborer: 86
  • Hunters: 42
  • Milk Maids: 38
  • Ranchers: 18
  • Ranch Hands: 37
  • Shepherds: 36
    • Farmland: 56369 m2
    • Cattle and Similar Creatures: 3471
    • Poultry: 41652
    • Swine: 2776
    • Sheep: 138
    • Goats: 27
    • Horses, Mounts, and Beasts of Burden: 1388

Craftsmen

  • Arms and Toolmakers: 27
  • Blacksmiths: 32
  • Bookbinders: 17
  • Buckle-makers: 19
  • Cabinetmakers: 29
  • Candlemakers: 44
  • Carpenters: 48
  • Clothmakers: 39
  • Coach and Harness Makers: 14
  • Coopers: 33
  • Copper, Brass, Tin, Zinc, and Lead Workers: 20
  • Copyists: 13
  • Cutlers: 11
  • Fabricworkers: 32
  • Farrier: 71
  • Furriers: 8
  • Glassworkers: 51
  • Gunsmiths: 30
  • Harness-Makers: 13
  • Hatters: 25
  • Hosiery Workers: 9
  • Jewelers: 15
  • Leatherwrights: 34
  • Locksmiths: 14
  • Matchstick makers: 21
  • Musical Instrument Makers: 19
  • Painters, Structures and Fixtures: 16
  • Paper Workers: 19
  • Plasterers: 19
  • Pursemakers: 23
  • Roofers: 15
  • Ropemakers: 14
  • Rugmakers: 13
  • Saddlers: 25
  • Scabbardmakers: 30
  • Scalemakers: 14
  • Scientific, Surgical, and Optical Instrument Makers: 8
  • Sculptors, Structures and Fixtures: 12
  • Shoemakers: 13
  • Soap and Tallow Workers: 48
  • Tailors: 79
  • Tanners: 18
  • Upholsterers: 20
  • Watchmakers: 19
  • Weavers: 44
  • Whitesmiths: 11

Merchants

  • Adventuring Goods Retellers: 9
  • Arcana Sellers: 9
  • Beer-Sellers: 18
  • Booksellers: 21
  • Butchers: 32
  • Chandlers: 37
  • Chicken Butchers: 35
  • Entrepreneurs: 14
  • Fine Clothiers: 36
  • Fishmongers: 39
  • Florists: 8
  • Potion Sellers: 23
  • Resellers: 63
  • Spice Merchants: 18
  • Wine-sellers: 28
  • Wheelwright: 20
  • Woodsellers: 13

Service workers

  • Bakers: 99
  • Barbers: 84
  • Coachmen: 20
  • Cooks: 69
  • Doctors: 29
  • Gamekeepers: 21
  • Grooms: 11
  • Hairdressers: 47
  • Healers: 41
  • Housekeepers: 43
  • Housemaids: 57
  • House Stewards: 39
  • Inns: 13
  • Laundry maids: 23
  • Maidservants: 51
  • Nursery Maids: 27
  • Pastrycooks: 46
  • Restaurateur: 49
  • Tavern Keepers: 57

Specialized Laborer

  • Ashworkers: 19
  • Bleachers: 12
  • Chemical Workers: 7
  • Coal Heavers: 29
  • In-Town Couriers: 33
  • Long Haul Couriers: 30
  • Dockyard Workers: 26
  • Gas Workers: 6
  • Hay Merchants: 11
  • Leech Collectors: 37
  • Millers: 29
  • Miners: 32
  • Oilmen and Polishers: 21
  • Postmen: 33
  • Pure Finder: 17
  • Skinners: 39
  • Sugar Refiners: 7
  • Tosher: 22
  • Warehousemen: 47
  • Watercarriers: 27
  • Watermen, Bargemen, etc.: 47

Skilled Laborers

  • Accountants: 17
  • Alchemist: 21
  • Clerk: 26
  • Dentists: 13
  • Educators: 37
  • Engineers: 20
  • Gardeners: 13
  • Mages: 10
  • Plumbers: 14
  • Pharmacist: 16
  • Professors: 6
  • Scientists: 10
  • Wizards: 5

Civil Servants

  • Adventurers: 13
  • Bankers: 19
  • Civil Clerks: 30
  • Civic Iudex: 15
  • Consultants: 9
  • Exorcist: 32
  • Fixers: 17
  • Kami Clerk: 27
  • Landlords: 27
  • Lawyers: 16
  • Legend Keepers: 24
  • Militia Officers: 154
  • Monks, Monastic: 42
  • Monks, Civic: 40
  • Historian, Oral: 34
  • Historian, Textual: 16
  • Policemen, Sheriffs, etc.: 32
  • Priests: 51
  • Rangers: 19
  • Rat Catchers: 21
  • Scholars: 20
  • Spiritualist: 26
  • Slayers: 7
  • Storytellers: 52
  • Military Officers: 47

Cottage Industries

  • Brewers: 36
  • Comfort Services: 51
  • Enchanters: 15
  • Herbalists: 15
  • Jaminators: 46
  • Needleworkers: 46
  • Potters: 21
  • Preserve Makers: 44
  • Quilters: 19
  • Seamsters: 63
  • Spinners: 37
  • Tinker: 16
  • Weaver: 35

Artists

  • Actors: 14
  • Architects: 5
  • Bards: 20
  • Costumers: 8
  • Dancers: 15
  • Drafters: 9
  • Engravers: 10
  • Fine Furniture Carpenters: 6
  • Glaziers: 14
  • Inlayers: 13
  • Musicians: 38
  • Painters, Art: 7
  • Playwrights: 14
  • Sculptors, Art: 12
  • Wood Carvers: 51
  • Writers: 42

Produce Industries

  • Butter Churners: 43
  • Canners: 39
  • Cheesmakers: 46
  • Ice Merchants: 6
  • Millers: 26
  • Picklers: 24
  • Smokers: 16
  • Stockmakers: 15
  • Tobacconists: 21
  • Tallowmakers: 35

5220 of Kad Vecoti-lurt's population work within a Foundational Occupation.

8109 of Kad Vecoti-lurt's population do not work in a formal occupation, but do contribute to the local economy. 555 (4%) are noncontributers.

Points of Interest

Kad Vecoti-lurt is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

The the a symble of Invocation, an a symble imbued with great amounts of Invocation energies was created near Kad Vecoti-lurt by in time immemorial, reportedly some time during the early 2nd century.

History